AIMP Forum
AIMP for PC => Skin Editor, Skin Engine => Вопросы / Questions => Topic started by: Chiira on April 28, 2016, 06:06:24
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Hello~
Sorry if I use English.
How to set container / background transparency through combo box?
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Opacity of any element is depended from it texture.
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Opacity of any element is depended from it texture.
No
I mean, set opacity / blur through combo box.
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I think that impossible to implement now
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You can create custom context menu and link them to button (so, it will be your "combobox").
Each menu item you need to bind with custom LogicalOperatorCounterProvider, so first item will set counter value to 0, second - to 1 and etc.
Then, depend on counter value, it will be possible to toggle different textures with different opacity.
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You can create custom context menu and link them to button (so, it will be your "combobox").
Each menu item you need to bind with custom LogicalOperatorCounterProvider, so first item will set counter value to 0, second - to 1 and etc.
Then, depend on counter value, it will be possible to toggle different textures with different opacity.
Hmmm... okay, I'll trying
Thanks :D
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You can create custom context menu and link them to button (so, it will be your "combobox").
Each menu item you need to bind with custom LogicalOperatorCounterProvider, so first item will set counter value to 0, second - to 1 and etc.
Then, depend on counter value, it will be possible to toggle different textures with different opacity.
I did it.
But the combobox didn't display a selected value.
How to view it?
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You can create multiframe texture and toggle frame according to value of your custom counter provider
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You can create multiframe texture and toggle frame according to value of your custom counter provider
Emmm... how?
Would you mind to give me example files?
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Emmm... how?
Would you mind to give me example files?
See the attached project.
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Ah, thanks for the sample :)
*I forgot to say thanks XD