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If you wish to only affect the level of your application's sounds, the BASS_ATTRIB_VOL attribute and/or the BASS_CONFIG_GVOL_MUSIC / BASS_CONFIG_GVOL_SAMPLE / BASS_CONFIG_GVOL_STREAM config options should be used instead
Add button below shuffle, repeat to force audio always play no stoppage
Enable button, and separate volume slider if possible, ( ideally controllimg audio playback for aimp only for example 40% ...)Again, having volume might be too complicated, if that is the case only enable/disable forced audio playback.
Hello friend!According to the rules of our forum, one topic should be one sentence, and vote.There is a "repeat playlist", "repeat track".Or mean protection against interception of audiofocus? Kind of like setting the developer had planned to do.It is unclear why you need a on / off button, there is a pause, and when muted you will not hear anything - where is the logic?As for the volume slider, to me personally it seems unnecessary, but I don't mind if it is implemented in the "Sound effects",and to the creators of skins that could make in the main window, if desired.
«Невозможно одновременно играть в игру и слушать музыку с данным плеером.Пожалуйста добавьте настройки аудио фокуса.»Планируем сделать в 2.60
«Как в AIMP сделать воспроизведение на USB audio устройство подключенное через OTG кабель?»В 2.60 мы планируем сделать выбор устройства...
Also, what you mean one sentence?
So why vote?
I do not understand why you need a button "mute", because the music will go silent.
If you wish to only affect the level of your application's sounds, the BASS_ATTRIB_VOL attribute and/or the BASS_CONFIG_GVOL_MUSIC / BASS_CONFIG_GVOL_SAMPLE / BASS_CONFIG_GVOL_STREAM config options should be used instea
The idea is a button - or more like on/off switch.This button is to force music playback, aimp does not stop music until switch is off.